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Table 1 The 14 behavioural influences of the Theoretical Domains Framework [20]

From: Identifying facilitators and barriers to develop implementation strategy for an ED to Ward handover tool using behaviour change theory (EDWHAT)

Domains included in the survey are italicised
1. Knowledge (An awareness of the existence of something)
2. Skills (An ability or proficiency acquired through practice)
3. Social/professional role and identity (A coherent set of behaviours and displayed personal qualities of an individual in a social or work setting)
4. Beliefs about capabilities self-confidence (Acceptance of the truth, reality, or validity about an ability, talent, or facility that a person can put to constructive use)
5. Optimism (Confidence that things will happen for the best or desired goals will be attained)
6. Beliefs about consequences (Acceptance of the truth, reality, or validity about outcomes of a behaviour in a given situation)
7. Reinforcement (Increasing the probability of a response by arranging a dependent relationship, or contingency, between the response and a given stimulus)
8. Intentions (A conscious decision to perform a behaviour or a resolve to act in a certain way)
9. Goals (Mental representations of outcomes or end states that an individual wants to achieve)
10. Memory, attention and decision processes (The ability to retain information, focus selectively on aspects of the environment and choose between two or more alternatives)
11. Environmental context and resources (Any circumstance of a person's situation or environment that discourages or encourages the development of skills and abilities, independence, social competence, and adaptive behaviour)
12. Social influences (Interpersonal processes that can cause individuals to change their thoughts, feelings, or behaviours)
13. Emotion (A complex reaction pattern, involving experiential, behavioural, and physiological elements, by which the individual attempts to deal with a personally significant matter or event)
14. Behavioural regulation (Anything aimed at managing or changing actions)